#castlab

6 posts · Last used 15d

I'm slowly getting back to #HolosSocial and #CastLab. I've seen people say Holos is now closed source. That's not the case. It's still on the official #FDroid, built from source. My custom repo just runs alongside it for faster updates and betas. I've never released an app or server version without publishing the source code first, and I never will. Open source isn't a label. It's code you can read before you install an app or use a service.
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Boosted by @fedicat@pc.cafe
If you have an app that relies on alternative frontends such as #Invidious, #Nitter and others, it's often hard to maintain a list of instances. I had that problem with #UntrackMe and #CastLab, so a CI job now runs every day to maintain a list of available instances. I might add support for this to #Fedilab. Source: https://git.holos.social/tom79/untrackme-rules/ Raw list of available frontends: https://git.holos.social/tom79/untrackme-rules/raw/branch/main/payload.json
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I created #CastLab after coming back from holidays. I just wanted to cast my media to my TV and could not find a simple open source app for that, so I built one. It has grown since: it supports #Kodi and the open source #FCast protocol. I was even surprised to see it also used to cast music to network speakers. I will keep working on your feedback. Only on #FDroid, but it could be brought to #iOS if people are interested (through #AltStorePAL).
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I have no way to know exactly how an app I work on is used. But recently, I noticed that the previous release of #CastLab (1.4.0, 1.5.0 was published today) got more than 500 downloads of the APK on #Codeberg though it is also available on #FDroid. That is close to what #Fedilab does. Quite a surprise for an app that I initially built to cast my videos and pictures after vacations and hoped it could interest others :)
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