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@munin@infosec.exchange

2026-02-08 21:03 UTC

@malwaretech you know, up until the past year or so I always regarded the "everything is hackable inside of a few seconds/combat rounds" thing in cyberpunk ttrpgs as being a game balance thing, to make the 'hacker' archetypes interesting to play alongside the street samurai and such.

Replies (1)

  • @varx@defcon.social 2026-02-08 21:12

    @munin @malwaretech me playing cyberpunk 2077 pre-2024. "So unrealistic. Rogue AIs are somehow everywhere and literally everything is trivial to hack. people wouldn't be OK with any of that." It turns out people were more than OK with that.

    Open ##1408547