2026-02-08 21:03 UTC
@malwaretech
you know, up until the past year or so I always regarded the "everything is hackable inside of a few seconds/combat rounds" thing in cyberpunk ttrpgs as being a game balance thing, to make the 'hacker' archetypes interesting to play alongside the street samurai and such.
Replies (1)
-
@varx@defcon.social 2026-02-08 21:12
@munin @malwaretech me playing cyberpunk 2077 pre-2024. "So unrealistic. Rogue AIs are somehow everywhere and literally everything is trivial to hack. people wouldn't be OK with any of that." It turns out people were more than OK with that.