2026-04-10 18:41 UTC
@psychicparrot42 ... I am already over 1000 lines of CPP code to read a (*) controller input .. and there are still some parts of that code I haven't FULLY understood what they do/why they do that ( strange buffering mechanism of 'data packets' ) about menus/uis .. I am still working on the Nth iteration of my "UI manager" has many thousands of line of code/state machines and ATTEMPTS to be 'generic' .. UIs are a nightmare .. (*) actually > 1 the same time IIRC even Xbox code is "no kidding" ..
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@psychicparrot42@mastodon.gamedev.place 2026-04-10 18:43
@gilesgoat *shudders* ... and to be honest, this is why I rely on engines! If I had to deal with all that, I'd go insane. I really don't think my brain could handle it.