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@frankie_flowers@franken.social

2026-03-06 13:39 UTC

@iain@ohai.social @msaari@mementomori.social it sure does look nice, even though we played it with a color blind person and it was the worst. Everything green ✅ Red cities ✅ Really was an eye opener, how these design decision can make it unplayable for people affected.

Replies (1)

  • @msaari@mementomori.social 2026-03-06 14:21

    @frankie_flowers@franken.social @iain@ohai.social We had a colorblind player too, and he had no complaints. We didn't get any red cities on the board though =D In the first edition game we got to red cities, but there the board is brown and we also had replacement city tokens with shapes to make things easy to recognise. I've replaced the glass beads in my copy with acrylic tokens. I don't know if those help a lot, as they're still mostly separated by color (there's a different icon, but they're quite similar). I suppose using the token holders for cities might help a bit, as red cities will have a larger token holder pointing to them. But it's curious how often the red-green color blindness is ignored in graphic design, even though the topic has been discussed for decades now.

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