Elektrine lite

← Feed

@Ash_Kvetchum@nicecrew.digital

2026-03-20 20:26 UTC

Multiplayer has been smooth! There've been fun moments where we try something just to see how it changes the map or options for each other. They have some multiplayer-specific cards you might come across, too. Enemy health and block adjust to the number of players, so it doesn't feel underpowered. I will say having the specialties from different characters simultaenously does make it easier for a base run. The "Ascension" runs (harder runs) available after a first victory quickly adjust for that 😆 Mechanics aside, it's been fun hearing my friend excited about what's better in the second game, what was nerfed, what's new to try. It's a nice wind of life 🍻

Replies (0)

No replies.