2026-04-06 16:40 UTC
@mxashlynn I'd like to. Enigma Heart uses sfml, which I know there's a port of for Switch, so that's an option. For Xbox and PS, I would have to write an SDL version of my backend, which I'm actually not opposed to doing.
So, soft yes?
Replies (1)
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@mxashlynn@peoplemaking.games 2026-04-06 19:05
@ClarusPlusPlus Cool! That's an advantage to having made your whole own engine, I suppose, is you know exactly what needs to be changed in the port and are able to take care of that without hiring someone else!