2026-03-16 19:58 UTC
Replies (21)
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@obsurveyor@mastodon.gamedev.place 2026-03-16 19:59
@aras@mastodon.gamedev.place Can you detect if DLSS is turned on(overridden to be on basically)? I really want to do this and replace my models with clowns when it is detected.
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@porglezomp@mastodon.social 2026-03-16 19:59
@aras@mastodon.gamedev.place Iโm watching a whole discord channel of players reacting the same right now, not just you
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@feyter@mastodon.gamedev.place 2026-03-16 20:04
@aras@mastodon.gamedev.place next step is just shipping the default cube and the AI will make the game that billioners think people should play... or a break through in technology, how nvidea would phrase it.
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@logicalerror@mastodon.gamedev.place 2026-03-16 20:05
@aras@mastodon.gamedev.place not just you feels more like a party trick than serious technology to me. I certainly wouldn't use this
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@dougbinks@mastodon.gamedev.place 2026-03-16 20:09
@aras@mastodon.gamedev.place I don't have words for this. Why would anyone think this is a good idea?
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@msk@mastodon.gamedev.place 2026-03-16 20:16
@aras@mastodon.gamedev.place more like visual infidelity
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@mdiluz@mastodon.gamedev.place 2026-03-16 20:18
@aras@mastodon.gamedev.place not just you. Realtime yassification isn't something I ever wanted.
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@accela@libretooth.gr 2026-03-16 20:23
@aras@mastodon.gamedev.place Leon with that AI lighting looks like a protagonist gazing the moonlight in some romantic movie. Art directors must be having some fun time right now.
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@tecteun@mastodon.social 2026-03-16 20:26
@aras@mastodon.gamedev.place it needs more fingers ๐ damn thats ugly
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@soulsource@mastodon.gamedev.place 2026-03-16 20:29
@aras@mastodon.gamedev.place Wow. It looks amazing ... ... ly ugly.
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@molecularmusing@mastodon.gamedev.place 2026-03-16 20:31
@aras@mastodon.gamedev.place Companies just won't stop filling this timeline with gazillions of AI-enabled things nobody needs. Make it stop.
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@msinilo@mastodon.gamedev.place 2026-03-16 20:35
@aras@mastodon.gamedev.place Imagine running this on a Mario or Zelda game...
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@greenmoonmoon@mastodon.gamedev.place 2026-03-16 20:43
@aras@mastodon.gamedev.place huh, are all the characters going to look directly at the camera each time they are facing it? Talk about fourth wall breaking... Also yuk ๐คฎ
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@ggn@mastodon.gamedev.place 2026-03-16 20:54
@aras@mastodon.gamedev.place I love it how it deforms that "CIGARETTES LOTTO" sign at the top left. ๐๐๐๐ THAT's the AI we all come to love and expect!
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@gustav@merveilles.town 2026-03-16 21:09
@aras@mastodon.gamedev.place iPhone faceifier https://youtu.be/BzKXF0T75ps?t=718
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@bobvodka@mastodon.gamedev.place 2026-03-16 21:12
@aras@mastodon.gamedev.place
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@bnut@aus.social 2026-03-16 21:30
@aras@mastodon.gamedev.place total garbage, it changes the environment and lighting as well as character faces. I wonder if the face is even consistent from one scene to the next, or if two similar enough characters will be blended to the same bland generic face
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@pythno@mastodon.gamedev.place 2026-03-16 21:32
@aras@mastodon.gamedev.place Definitely not just you. I find this to be pretty uncanny. And I also see the main problem in overriding artists' intent.
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@tojiro@mastodon.social 2026-03-16 21:35
@aras@mastodon.gamedev.place The idea that they would label this as "DLSS 5" and not some separate thing feels like a form of branding malpractice on-par with discarding "Office" in favor of "Copilot"
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@sschoener@mastodon.gamedev.place 2026-03-16 21:43
@aras@mastodon.gamedev.place I for one am very excited for the renaissance of stylized 2D games that this going to trigger. Photorealism has never been something to strive for, and 3D is just one D too much anyway.
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@KiwiTB@mastodon.social 2026-03-16 22:11
@aras@mastodon.gamedev.place DLSSLOP